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D2/N2
Dec 16, 2012 13:42:07 GMT -5
Post by spworldtour on Dec 16, 2012 13:42:07 GMT -5
So do we want to help hammer the SK?
Usually I prefer the SK to live a little longer to help kill off the townies, but he is a threat to us...
what do people think?
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D2/N2
Dec 16, 2012 14:52:45 GMT -5
Post by tgoe on Dec 16, 2012 14:52:45 GMT -5
We could collect his kill to use two kills
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D2/N2
Dec 16, 2012 19:47:10 GMT -5
Post by spworldtour on Dec 16, 2012 19:47:10 GMT -5
Well, I guess it's a moot point now.
Oh well. So, what's it to be tonight? Do we want to do the same things, just change the actors?
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D2/N2
Dec 16, 2012 20:06:40 GMT -5
Post by spworldtour on Dec 16, 2012 20:06:40 GMT -5
Sp - Silence - Tyroman TGoE - Janitor IR Amora - Reverse Roll Block
ZYXba - MD - Darq Adam - RB - JoH Sky - Power Cop - SL
Also, Adam, do you have a clue to Darq's identity?
Also, we have an option. So, Darq is the town tracker. If we kill him before he claims we've got a solid claim.
Also, we are able to track. Having tracking results plus a janitor name means a bullet proof claim.
Is it worth giving up one of our actions for a bullet proof claim? Or do we keep searching for a better power?
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D2/N2
Dec 17, 2012 0:43:38 GMT -5
Post by Nightadam on Dec 17, 2012 0:43:38 GMT -5
"Let it Be" is the clue result. Sorry I've been out of it all weekend.
So, Beatles reference, perhaps? John, Paul, George, Ringo? "There will be an answer . . . " - The Riddler?
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D2/N2
Dec 17, 2012 17:31:53 GMT -5
Post by spworldtour on Dec 17, 2012 17:31:53 GMT -5
okay, going with this then.
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D2/N2
Aug 27, 2019 16:57:25 GMT -5
Post by Lenreex on Aug 27, 2019 16:57:25 GMT -5
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